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🖞ïļ Image Generation

Ludus generates 2D images from a text description and imports them into the project from the Ludus chat in the plugin window inside the Unreal Editor. It runs as an agent: it reads the project, generates the image, and stages the import for you to review. Use it for textures, decals, particle sprites, reference art, and concept art.

How to use​

  1. Open the Ludus plugin window in the Unreal Editor (Unreal Engine 5.4 to 5.8).
  2. Type a description of the image in the Ludus chat.
  3. Pick the generation mode for what you need: asset, realistic-asset, character, or scene preview.
  4. Review the generated image in the in-chat preview card.
  5. Approve the import to place the image into the Content Browser.

Example prompt: "Generate a tileable 2048px stone wall texture, weathered granite, neutral lighting." Expected result: Ludus generates the texture, shows it in an in-chat preview card, and stages the import into the Content Browser for approval.

Ludus chat showing a generated image preview card

Edit an existing image​

Describe the change and Ludus edits the image in place instead of generating a new one.

Example prompt: "On the stone wall texture, add moss in the lower third." Expected result: Ludus returns an edited version of the same image with the moss added, staged for approval.

Upscale an image​

Ludus upscales an image to 720p, 1080p, 1440p, or 2160p.

Remove a background​

Ludus removes the background from an image and returns it with transparency, which is useful for decals and particle sprites.

Retexture a mesh from a description​

You can retexture a finished mesh from a text description. This runs through the 3D transform tools. See 3D Models & Transforms.

generation process of an image with its background removed

Options​

  • Modes: asset, realistic-asset, character, and scene preview.
  • Quality: draft, low, medium, or high (default medium). Draft is the fast tier. Quality applies to generation and edit.
  • Aspect ratio: square, landscape, or portrait (default square). Draft supports square only; low, medium, and high support all three. Aspect applies to generation and edit.
  • Editing: describe the edit to change an existing image.
  • Upscaling resolutions: 720p, 1080p, 1440p, or 2160p.
  • Background removal: returns the image with a transparent background.

For guidance on writing prompts, see Effective Prompting. For worked examples, see Examples of Usage. For selecting generation modes, see Modes.

Approvals​

Ludus will ask you for approval before making edits. See Approvals & Safety.